• Infestation 2 #2

    Review by: Walt Kneeland (walt.kneeland@gmail.com )
    Quick Rating: Average

    The CVO team races to save reality from the threat of the Elder Gods breaking through from their home dimension.

    Written by: Duane Swierczynski
    Art by: David Messina
    Colors by: ScarletGothica
    Lettering by: Shawn Lee
    Edits by: Bobby Curnow
    Published by: IDW

    cover for Infestation 2 #2I sorta forgot about the "main story" of Infestation 2. A couple pages in and parts of the core story from #1 came back, though this issue hummed along quite quickly.

    CVO works on several fronts to prevent the Elder Gods from breaking into our world. There's a giant slug covered in eyes, a living Tumor-creature, and a nasty bomb converging in a rather deadly situation for the heroes. After a fairly heart-wrenching moment with their field leader, the threat seems to be contained. Of course, it remains to be seen if there will be a third infestation.

    Story-wise, I'm not all that thrilled with this issue. I think I've had a lot more fun and enjoyment at the overall concept, and reading how it's been used in tandem with the various other properties--Transformers, GI Joe, Teenage Mutant Ninja Turtles, 30 Days of Night, and Dungeons & Dragons--than the "core story" that Infestation 2 #s 1-2 provide. This issue's story seems a bit of a letdown probably for being so quick. As a reader, I know the "threat" has been huge and widespread beyond these characters' realization...but this is still a multidimensional epic essentially begun in one issue and wrapped up in the second issue. It's almost too "compressed" in an age where 6+ issue stories seem so common. Taken by itself with what I recall of #1, this continues the story without much of a break, so it seems that CVO simply had a really bad day; and their day touched off the events that we saw play out in the tie-ins in their own time.

    Despite last year's Infestation and this follow-up, I find I don't really have a great sense of all the CVO characters as individuals, though I recognize several. This lack of knowing 'em makes the characters seem rather generic, as if I just tuned in to some season finale to a tv show I've seen a couple times but haven't invested much of my time/attention. I'm interested enough in more involving these characters to keep an eye out...but I'm not sure I'm interested enough to pay $3.99/issue on any lengthy basis.

    The art for the issue is not bad...characters are distinct, it's not all that hard to follow the visual action. I found I was not entirely clear from one read-through everything that was happening, even realizing after going back that there were a couple scenes that I thought were in the same place that were quite far apart, geographically.

    All in all, this issue seems to be very much for those who read #1 and want to see how it ends, and those following Infestation 2 in general. If you've only followed or read the 2-issue minis, this is basically a whole other story. At the same time, you need only have read #1 to "get" this issue--you don't need to have read any of the tie-ins.

    This is definitely a "bookend" issue, and though it doesn't blow me away at all, it's a fitting second issue of two, and the too-short feeling has been the blessing/curse combo of the entire Infestation 2 event.


    Story: 2.5/5 Stars
    Art: 2.5/5 Stars
    Overall: 2.5/5 Stars